ai_strategy = {
    key = economic_management

    modifier = {
        add = 5 # Increase focus on economic buildings

        trigger = {
            OR = {
                gold < 200 # If the AI has low gold
                free_building_slots > 0 # If there are free building slots
            }
        }

        custom_tooltip = "AI will prioritize gold income and building slots."
    }
}
